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Angband 4 manual
Angband 4 manual












angband 4 manual angband 4 manual

First Age Angband is probably my favorite, though, for maintaining the Angband gameplay while incorporating a more diverse world and leaning more fully into the Tolkein angle. Re variants, yeah, I don't think it's worth anyone's while to force Chet to play additional ones, and there aren't significant ones coming up anytime soon - ToME/Troubles of Middle Earth and Sil are the two that are influential and/or different enough to maybe be worth dipping into. As a result, I've won Angband completely legitimately like 7 or 8 times and had a lot of fun doing it, whereas I've can't say I can consistently even get to the midgame in any other roguelike (nor do I find the learning process sufficiently fun to motivate me to get better). Despite its shorter length, Nethack has a much, much steeper learning curve and ADOM is similarly big but also harder and has a lot of hidden systems you'll need many long play-throughs to begin understanding. Eh, I dunno, the dungeon is a bit big but at least in modern versions of Angband, I've found it way quicker to make progress in Angband as compared to the other major old-school roguelikes.














Angband 4 manual